Unity Top Down Shooter
Project Type
University Project
Software Used
Unity
Languages Used
C#
Date
2021
Download Here
Itch.io

This was made during the second term of my first year at the University of Suffolk. This was also my first game in Unity. This had enemies that move towards the player and damage them on contact, there were 3 types of enemies, small and fast, average and large and slow. The player could shoot at the enemies to try and kill them before they got too close. the goal of the player was to take out all of the enemies as fast as possible. The time it took for them to complete each level was recorded and the fastest time was displayed next to the level name. There was also an endless mode where the player would fight rooms of zombies and the number that they killed was recorded. Once they died it was recorded and the top ten numbers were displayed on the leaderboard.
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More information on this project will come in future when I have time to add to this page.